| commit | c54196932b744c0b7d2cb236724582c93eff4c77 | [log] [tgz] |
|---|---|---|
| author | Luboš Luňák <l.lunak@collabora.com> | Thu Jan 08 18:09:49 2015 +0100 |
| committer | Michael Meeks <michael.meeks@collabora.com> | Tue Jan 13 16:03:28 2015 +0000 |
| tree | ae46332a95a63ede2b0ee26664dd2d21e42d1822 | |
| parent | 1184218611d1b1b28f0b10879e91388e261b1c24 [diff] |
implement optimized hairline drawing for opengl As a side effect, this prevents the lines from looking too wide, because of generic polygon drawing being a bit too generous with AA. Change-Id: I17314c39fd57e33ecbd10b8a8785c600bdc5b212 Signed-off-by: Michael Meeks <michael.meeks@collabora.com>