- 90b670f vcl: move graph.[hx]xx to graphic.[hc]xx by Chris Sherlock · 10 years ago
- 7a3fb01 slideshow: Blur the shadows the further they are from the object by Emmanuel Gil Peyrot · 10 years ago
- bd683e0 slideshow: Only use texture() in GLSL 1.50, fixes Intel on Windows by Emmanuel Gil Peyrot · 10 years ago
- 750fcde slideshow: Add an ugly workaround for Intel’s matrix multiplication by Emmanuel Gil Peyrot · 10 years ago
- 5a7160e slideshow: Move Vortex calculations to the geometry stage, fixes Intel by Emmanuel Gil Peyrot · 10 years ago
- 04d1ff6 slideshow: Move Vortex’ tileInfo attribute upload to the first frame by Emmanuel Gil Peyrot · 10 years ago
- 013afef WaE unqualifed float literal are double by Norbert Thiebaud · 10 years ago
- a00e445 tdf#97197 - GL transitions should use their context not VCL's. by Michael Meeks · 10 years ago
- 48395ac slideshow: Add shadows to Honeycomb, using the same way as Vortex by Emmanuel Gil Peyrot · 10 years ago
- 5f2db83 slideshow: Don't de-reference Nodes cast to const char *. by Michael Meeks · 10 years ago
- 49f55ea slideshow: Add shadows to the Vortex transition by Emmanuel Gil Peyrot · 10 years ago
- 59be03a slideshow: Make sure the slide is fully opaque in Honeycomb by Emmanuel Gil Peyrot · 10 years ago
- 390b5922 slideshow: Change quads into cubes in the Vortex transition by Emmanuel Gil Peyrot · 10 years ago
- d0bb14c slideshow: Relicense every shader of which I am the sole author to MPL by Emmanuel Gil Peyrot · 10 years ago
- f28347c slideshow: Add some volume to the Honeycomb hexagons, making them look better by Emmanuel Gil Peyrot · 10 years ago
- 76f7533 slideshow: Tweak a few constants to make Glitter and Honeycomb look nicer by Emmanuel Gil Peyrot · 10 years ago
- 97e2cc5 OpenGL transitions: squashed 5 commits into this one by Emmanuel Gil Peyrot · 10 years ago
- 1762a62 slideshow: windows build fixes by Tomaž Vajngerl · 10 years ago
- cc6d801 slideshow: Improve the performances of the Glitter transition by Emmanuel Gil Peyrot · 10 years ago
- d030595 slideshow: Improve the performances of the Honeycomb transition by Emmanuel Gil Peyrot · 10 years ago
- 540b64d slideshow: Don’t upload matrices to inexistent uniforms by Emmanuel Gil Peyrot · 10 years ago
- 0ab9db1 slideshow: Use GL_CLAMP_TO_BORDER for texture wrap by Emmanuel Gil Peyrot · 10 years ago
- fe9bcdc opengl: Add Geometry Shader support to OpenGLHelper by Emmanuel Gil Peyrot · 10 years ago
- 1a4ce71 slideshow: Remove extraneous checks for the program object. by Emmanuel Gil Peyrot · 10 years ago
- c319cb0 slideshow: Don’t crash when a transition fails to initialize. by Emmanuel Gil Peyrot · 10 years ago
- 130c85b slideshow: Only upload vertex data on prepare by Emmanuel Gil Peyrot · 10 years ago
- acf1765 slideshow: Fix what was remaining to be able to use a core context by Emmanuel Gil Peyrot · 10 years ago
- c670b67 slideshow: Fix lighting in the Vortex transition by Emmanuel Gil Peyrot · 10 years ago
- 2ad7c8f slideshow: Remove the last legacy uniforms by Emmanuel Gil Peyrot · 10 years ago
- 793c005 slideshow: Upload the projection and modelview matrices as uniforms by Emmanuel Gil Peyrot · 10 years ago
- 63f8cb0 slideshow: upload the transform matrices as uniforms by Emmanuel Gil Peyrot · 10 years ago
- 3a9aa5d slideshow: Remove legacy lighting code by Emmanuel Gil Peyrot · 10 years ago
- 4c03132 slideshow: Remove wrong and unused uniform upload by Emmanuel Gil Peyrot · 10 years ago
- 5b589f1 tdf#96083 slide transitions wrong with appearing shapes by Armin Le Grand · 10 years ago
- e5b3ec9 fix build: "warning C4305: truncation from 'double' to 'float'" by Thorsten Behrens · 10 years ago
- f6bc5b7 fix build "error C2065: ´M_PI´ : undeclared identifier" by Thorsten Behrens · 10 years ago
- 68ab250 slideshow: Fix rotations when the slide and the screen have a different ratio by Emmanuel Gil Peyrot · 10 years ago
- 6bc132f slideshow: Add back lighting in the SimpleTransition shaders by Emmanuel Gil Peyrot · 10 years ago
- b8eff3a slideshow: Fix the baseline version, we now require OpenGL 2.1 by Emmanuel Gil Peyrot · 10 years ago
- 2a81e30 slideshow: Make the Iris class private to the TransitionImpl translation unit by Emmanuel Gil Peyrot · 10 years ago
- 4c749b1 slideshow: Merge ShaderTransition into OGLTransitionImpl by Emmanuel Gil Peyrot · 10 years ago
- fb3661a slideshow: Move Operation to its own translation unit by Emmanuel Gil Peyrot · 10 years ago
- 04fe52e loplugin:unusedfields in slideshow/ by Noel Grandin · 10 years ago
- 55dd7c5 loplugin:staticmethods by Noel Grandin · 10 years ago
- b3ce63e slideshow: Reimplement reflections in shaders, and port Rochade and TurnAround by Emmanuel Gil Peyrot · 10 years ago
- f62990a slideshow: Reimplement both Fade transitions in shaders by Emmanuel Gil Peyrot · 10 years ago
- 1f91c05 slideshow: Make SimpleTransition inherit from ShaderTransition by Emmanuel Gil Peyrot · 10 years ago
- b879374 Seems more natural to pass a homogenous list by initializer_list by Stephan Bergmann · 10 years ago
- ab9add5 loplugin:sallogareas by Stephan Bergmann · 10 years ago
- ff52270 loplugin:redundantcast by Stephan Bergmann · 10 years ago
- cda5c7a slideshow: Port all matrix operations from GL to glm by Emmanuel Gil Peyrot · 10 years ago
- e18da09 slideshow: Batch primitive display as much as possible by Emmanuel Gil Peyrot · 10 years ago
- 04e2cae slideshow: Use gl_ModelViewProjectionMatrix in vertex shaders by Emmanuel Gil Peyrot · 10 years ago
- cad6045 slideshow: Always enable normals, there is no case where they are empty by Emmanuel Gil Peyrot · 10 years ago
- ba02afa slideshow: Don’t create the permTexture if the shaders don’t use it by Emmanuel Gil Peyrot · 10 years ago
- f41358a slideshow: Rename getVertices into getVertex, to match its only usage by Emmanuel Gil Peyrot · 10 years ago
- 9f83928 slideshow: improve "honeycomb" transition by Tomaž Vajngerl · 10 years ago
- 53f16c3 remove unused typedefs and inline use-once typedefs by Noel Grandin · 10 years ago
- d9e6270 loplugin:unnecessaryvirtual by Noel Grandin · 10 years ago
- 9797215 slideshow: initial work on "honeycomb" transition (incomplete) by Tomaž Vajngerl · 10 years ago
- 06116bd1 Fast PCH generator and optimized PCH files by Ashod Nakashian · 10 years ago
- 6f6056d slideshow: improve rotation timing in glitter transition by Tomaž Vajngerl · 10 years ago
- 7dec6e6 slideshow: simplify NByMTileFlip transition by Tomaž Vajngerl · 10 years ago
- f6ef7e3 slideshow: add "glitter" slide transition by Tomaž Vajngerl · 10 years ago
- a0b9baa Bin mesa_headers completely by Tor Lillqvist · 10 years ago
- b216cc1 Avoid mesa_headers on X11, also link with -lGL only where necesssary by Tor Lillqvist · 10 years ago
- db17d3c new loplugin: memoryvar by Noel Grandin · 10 years ago
- b6fe760 loplugin:nullptr (automatic rewrite) by Stephan Bergmann · 10 years ago
- 3042270 Improve the Vortex transition by Tor Lillqvist · 10 years ago
- 6bb8194 Simplify and improve (?) the Vortex transition by Tor Lillqvist · 10 years ago
- 04352b4 Now I understand why that multiplication by 10 was there originally by Tor Lillqvist · 10 years ago
- ef04c66 Improve transition shader portability by Tor Lillqvist · 10 years ago
- 24db02d Make the Vortex transition a bit more interesting by Tor Lillqvist · 10 years ago
- 69b81b6 loplugin:stringconstant: elide explicit ctor usage (automatic rewrite) by Stephan Bergmann · 10 years ago
- 75465aa Add a 'Ripple' transition by Tor Lillqvist · 10 years ago
- 1c3d3ff use uno::Reference::set method instead of assignment by Noel Grandin · 10 years ago
- 59b072e yyyyy by Noel Grandin · 10 years ago
- dc3fca8 Mac fix by Stephan Bergmann · 10 years ago
- 76cfcea The fglrx driver is an X11 only thing by Tor Lillqvist · 10 years ago
- 3bc5df7 UNO: no need to use OUString constructor when calling createInstance by Noel Grandin · 10 years ago
- 6e27367 coverity#1332210 Uninitialized scalar field by Caolán McNamara · 10 years ago
- c7e8f21 loplugin:unusedmethods by Noel Grandin · 10 years ago
- e195b2e com::sun::star->css in slideshow by Noel Grandin · 10 years ago
- 973a408 Remove initial :: from sal_* types by Tor Lillqvist · 10 years ago
- 6b520a3 Nothing that would be covered by that here by Tor Lillqvist · 10 years ago
- f157d0f WaE: unused parameters by Tor Lillqvist · 10 years ago
- 30cdd16 Initial work on a "Vortex" transition by Tor Lillqvist · 10 years ago
- 2e61410 Bin dead code by Tor Lillqvist · 10 years ago
- 8c84777 Actually, the permTexture is 256*256 pixels by Tor Lillqvist · 10 years ago
- 1877228 Add confused comment by Tor Lillqvist · 10 years ago
- 191cbcc Drop some 'using', the std:: is not that ugly by Tor Lillqvist · 10 years ago
- c59d726 Use std::shared_ptr instead of boost by Tor Lillqvist · 10 years ago
- 25e777f Simplify ifdefs by Tor Lillqvist · 10 years ago
- 3569c58 Remove obsolete version map files by Stephan Bergmann · 10 years ago
- 42e2b43 Use same order in this switch, too, as above by Tor Lillqvist · 10 years ago
- e6cf271 Add a bit of explanatory comment by Tor Lillqvist · 10 years ago
- 9bfe1d1 No, it isn't by Tor Lillqvist · 10 years ago
- 382eb1a remove untyped Link<> by Noel Grandin · 10 years ago
- 7e5bada slideshow: remove unecessary boost/bind includes by Daniel Robertson · 10 years ago
- 90d82f7 loplugin:unreffun by Noel Grandin · 10 years ago