| /* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ |
| /* |
| * This file is part of the Collabora Office project. |
| * |
| * This Source Code Form is subject to the terms of the Mozilla Public |
| * License, v. 2.0. If a copy of the MPL was not distributed with this |
| * file, You can obtain one at http://mozilla.org/MPL/2.0/. |
| * |
| * This file incorporates work covered by the following license notice: |
| * |
| * Licensed to the Apache Software Foundation (ASF) under one or more |
| * contributor license agreements. See the NOTICE file distributed |
| * with this work for additional information regarding copyright |
| * ownership. The ASF licenses this file to you under the Apache |
| * License, Version 2.0 (the "License"); you may not use this file |
| * except in compliance with the License. You may obtain a copy of |
| * the License at http://www.apache.org/licenses/LICENSE-2.0 . |
| */ |
| |
| #pragma once |
| |
| #include <com/sun/star/animations/XAnimationNode.hpp> |
| #include <com/sun/star/animations/XTimeContainer.hpp> |
| #include <com/sun/star/animations/XAudio.hpp> |
| #include <com/sun/star/drawing/XShape.hpp> |
| #include <com/sun/star/util/XChangesListener.hpp> |
| #include <rtl/ref.hxx> |
| #include <vcl/timer.hxx> |
| #include <tools/long.hxx> |
| #include "sddllapi.h" |
| #include <list> |
| #include <vector> |
| #include <map> |
| #include <memory> |
| |
| class SdrPathObj; |
| class SdrModel; |
| |
| namespace sd { |
| |
| enum class EValue { To, By }; |
| |
| class CustomAnimationEffect; |
| |
| class CustomAnimationPreset; |
| typedef std::shared_ptr< CustomAnimationPreset > CustomAnimationPresetPtr; |
| |
| typedef std::shared_ptr< CustomAnimationEffect > CustomAnimationEffectPtr; |
| |
| typedef std::list< CustomAnimationEffectPtr > EffectSequence; |
| |
| class EffectSequenceHelper; |
| |
| class CustomAnimationEffect final |
| { |
| friend class MainSequence; |
| friend class EffectSequenceHelper; |
| |
| public: |
| CustomAnimationEffect( const css::uno::Reference< css::animations::XAnimationNode >& xNode ); |
| ~CustomAnimationEffect(); |
| |
| const css::uno::Reference< css::animations::XAnimationNode >& getNode() const { return mxNode; } |
| void setNode( const css::uno::Reference< css::animations::XAnimationNode >& xNode ); |
| void replaceNode( const css::uno::Reference< css::animations::XAnimationNode >& xNode ); |
| |
| CustomAnimationEffectPtr clone() const; |
| |
| // attributes |
| const OUString& getPresetId() const { return maPresetId; } |
| const OUString& getPresetSubType() const { return maPresetSubType; } |
| const OUString& getProperty() const { return maProperty; } |
| |
| sal_Int16 getPresetClass() const { return mnPresetClass; } |
| void setPresetClassAndId( sal_Int16 nPresetClass, const OUString& rPresetId ); |
| |
| sal_Int16 getNodeType() const { return mnNodeType; } |
| void setNodeType( sal_Int16 nNodeType ); |
| |
| css::uno::Any getRepeatCount() const; |
| void setRepeatCount( const css::uno::Any& rRepeatCount ); |
| |
| css::uno::Any getEnd() const; |
| void setEnd( const css::uno::Any& rEnd ); |
| |
| sal_Int16 getFill() const { return mnFill; } |
| void setFill( sal_Int16 nFill ); |
| |
| double getBegin() const { return mfBegin; } |
| void setBegin( double fBegin ); |
| |
| double getDuration() const { return mfDuration; } |
| void setDuration( double fDuration ); |
| |
| double getAbsoluteDuration() const { return mfAbsoluteDuration; } |
| |
| sal_Int16 getIterateType() const { return mnIterateType; } |
| void setIterateType( sal_Int16 nIterateType ); |
| |
| double getIterateInterval() const { return mfIterateInterval; } |
| void setIterateInterval( double fIterateInterval ); |
| |
| const css::uno::Any& getTarget() const { return maTarget; } |
| void setTarget( const css::uno::Any& rTarget ); |
| |
| bool hasAfterEffect() const { return mbHasAfterEffect; } |
| void setHasAfterEffect( bool bHasAfterEffect ) { mbHasAfterEffect = bHasAfterEffect; } |
| |
| const css::uno::Any& getDimColor() const { return maDimColor; } |
| void setDimColor( const css::uno::Any& rDimColor ) { maDimColor = rDimColor; } |
| |
| bool IsAfterEffectOnNext() const { return mbAfterEffectOnNextEffect; } |
| void setAfterEffectOnNext( bool bOnNextEffect ) { mbAfterEffectOnNextEffect = bOnNextEffect; } |
| |
| sal_Int32 getParaDepth() const { return mnParaDepth; } |
| |
| bool hasText() const { return mbHasText; } |
| |
| sal_Int16 getCommand() const { return mnCommand; } |
| |
| double getAcceleration() const { return mfAcceleration; } |
| void setAcceleration( double fAcceleration ); |
| |
| double getDecelerate() const { return mfDecelerate; } |
| void setDecelerate( double fDecelerate ); |
| |
| bool getAutoReverse() const { return mbAutoReverse; } |
| void setAutoReverse( bool bAutoReverse ); |
| |
| css::uno::Any getProperty( sal_Int32 nNodeType, std::u16string_view rAttributeName, EValue eValue ); |
| bool setProperty( sal_Int32 nNodeType, std::u16string_view rAttributeName, EValue eValue, const css::uno::Any& rValue ); |
| |
| css::uno::Any getTransformationProperty( sal_Int32 nTransformType, EValue eValue ); |
| bool setTransformationProperty( sal_Int32 nTransformType, EValue eValue, const css::uno::Any& rValue ); |
| |
| css::uno::Any getColor( sal_Int32 nIndex ); |
| void setColor( sal_Int32 nIndex, const css::uno::Any& rColor ); |
| |
| sal_Int32 getGroupId() const { return mnGroupId; } |
| void setGroupId( sal_Int32 nGroupId ); |
| |
| sal_Int16 getTargetSubItem() const { return mnTargetSubItem; } |
| void setTargetSubItem( sal_Int16 nSubItem ); |
| |
| OUString getPath() const; |
| void setPath( const OUString& rPath ); |
| |
| bool checkForText( const std::vector<sal_Int32>* paragraphNumberingLevel = nullptr ); |
| bool calculateIterateDuration(); |
| |
| void setAudio( const css::uno::Reference< css::animations::XAudio >& xAudio ); |
| bool getStopAudio() const; |
| void setStopAudio(); |
| void createAudio( const css::uno::Any& rSource ); |
| void removeAudio(); |
| const css::uno::Reference< css::animations::XAudio >& getAudio() const { return mxAudio; } |
| |
| EffectSequenceHelper* getEffectSequence() const { return mpEffectSequence; } |
| |
| // helper |
| /// @throws css::uno::Exception |
| css::uno::Reference< css::animations::XAnimationNode > createAfterEffectNode() const; |
| css::uno::Reference< css::drawing::XShape > getTargetShape() const; |
| |
| // static helpers |
| static sal_Int32 get_node_type( const css::uno::Reference< css::animations::XAnimationNode >& xNode ); |
| static sal_Int32 getNumberOfSubitems( const css::uno::Any& aTarget, sal_Int16 nIterateType ); |
| |
| rtl::Reference<SdrPathObj> createSdrPathObjFromPath(SdrModel& rTargetModel); |
| void updateSdrPathObjFromPath( SdrPathObj& rPathObj ); |
| void updatePathFromSdrPathObj( const SdrPathObj& rPathObj ); |
| |
| private: |
| void setEffectSequence( EffectSequenceHelper* pSequence ) { mpEffectSequence = pSequence; } |
| |
| sal_Int16 mnNodeType; |
| OUString maPresetId; |
| OUString maPresetSubType; |
| OUString maProperty; |
| sal_Int16 mnPresetClass; |
| sal_Int16 mnFill; |
| double mfBegin; |
| double mfDuration; // this is the maximum duration of the subeffects |
| double mfAbsoluteDuration; // this is the maximum duration of the subeffects including possible iterations |
| sal_Int32 mnGroupId; |
| sal_Int16 mnIterateType; |
| double mfIterateInterval; |
| sal_Int32 mnParaDepth; |
| bool mbHasText; |
| double mfAcceleration; |
| double mfDecelerate; |
| bool mbAutoReverse; |
| sal_Int16 mnTargetSubItem; |
| sal_Int16 mnCommand; |
| |
| EffectSequenceHelper* mpEffectSequence; |
| |
| css::uno::Reference< css::animations::XAnimationNode > mxNode; |
| css::uno::Reference< css::animations::XAudio > mxAudio; |
| css::uno::Any maTarget; |
| |
| bool mbHasAfterEffect; |
| css::uno::Any maDimColor; |
| bool mbAfterEffectOnNextEffect; |
| }; |
| |
| struct stl_CustomAnimationEffect_search_node_predict |
| { |
| stl_CustomAnimationEffect_search_node_predict( const css::uno::Reference< css::animations::XAnimationNode >& xSearchNode ); |
| bool operator()( const CustomAnimationEffectPtr& pEffect ) const; |
| const css::uno::Reference< css::animations::XAnimationNode >& mxSearchNode; |
| }; |
| |
| /** this listener is implemented by UI components to track changes in the animation core */ |
| class ISequenceListener |
| { |
| public: |
| virtual void notify_change() = 0; |
| |
| protected: |
| ~ISequenceListener() {} |
| }; |
| |
| /** this class keeps track of a group of animations that build up |
| a text animation for a single shape */ |
| class CustomAnimationTextGroup |
| { |
| friend class EffectSequenceHelper; |
| |
| public: |
| CustomAnimationTextGroup( const css::uno::Reference< css::drawing::XShape >& rTarget, sal_Int32 nGroupId ); |
| |
| void reset(); |
| void addEffect( CustomAnimationEffectPtr const & pEffect ); |
| |
| const EffectSequence& getEffects() const { return maEffects; } |
| |
| /* -1: as single object, 0: all at once, n > 0: by n Th paragraph */ |
| sal_Int32 getTextGrouping() const { return mnTextGrouping; } |
| |
| bool getAnimateForm() const { return mbAnimateForm; } |
| bool getTextReverse() const { return mbTextReverse; } |
| double getTextGroupingAuto() const { return mfGroupingAuto; } |
| |
| private: |
| EffectSequence maEffects; |
| css::uno::Reference< css::drawing::XShape > maTarget; |
| |
| enum { PARA_LEVELS = 5 }; |
| |
| sal_Int32 mnTextGrouping; |
| bool mbAnimateForm; |
| bool mbTextReverse; |
| double mfGroupingAuto; |
| sal_Int32 mnLastPara; |
| sal_Int8 mnDepthFlags[PARA_LEVELS]; |
| sal_Int32 mnGroupId; |
| }; |
| |
| typedef std::shared_ptr< CustomAnimationTextGroup > CustomAnimationTextGroupPtr; |
| typedef std::map< sal_Int32, CustomAnimationTextGroupPtr > CustomAnimationTextGroupMap; |
| |
| class SD_DLLPUBLIC EffectSequenceHelper |
| { |
| friend class MainSequence; |
| |
| public: |
| SAL_DLLPRIVATE EffectSequenceHelper(); |
| SAL_DLLPRIVATE EffectSequenceHelper( css::uno::Reference< css::animations::XTimeContainer > xSequenceRoot ); |
| SAL_DLLPRIVATE virtual ~EffectSequenceHelper(); |
| |
| SAL_DLLPRIVATE virtual css::uno::Reference< css::animations::XAnimationNode > getRootNode(); |
| |
| SAL_DLLPRIVATE CustomAnimationEffectPtr append( const CustomAnimationPresetPtr& pDescriptor, const css::uno::Any& rTarget, double fDuration ); |
| SAL_DLLPRIVATE CustomAnimationEffectPtr append( const SdrPathObj& rPathObj, const css::uno::Any& rTarget, double fDuration, const OUString& rPresetId ); |
| void append( const CustomAnimationEffectPtr& pEffect ); |
| SAL_DLLPRIVATE void replace( const CustomAnimationEffectPtr& pEffect, const CustomAnimationPresetPtr& pDescriptor, double fDuration ); |
| SAL_DLLPRIVATE void replace( const CustomAnimationEffectPtr& pEffect, const CustomAnimationPresetPtr& pDescriptor, const OUString& rPresetSubType, double fDuration ); |
| SAL_DLLPRIVATE void remove( const CustomAnimationEffectPtr& pEffect ); |
| SAL_DLLPRIVATE void moveToBeforeEffect( const CustomAnimationEffectPtr& pEffect, const CustomAnimationEffectPtr& pInsertBefore); |
| |
| SAL_DLLPRIVATE void create( const css::uno::Reference< css::animations::XAnimationNode >& xNode ); |
| SAL_DLLPRIVATE void createEffectsequence( const css::uno::Reference< css::animations::XAnimationNode >& xNode ); |
| SAL_DLLPRIVATE void processAfterEffect( const css::uno::Reference< css::animations::XAnimationNode >& xNode ); |
| SAL_DLLPRIVATE void createEffects( const css::uno::Reference< css::animations::XAnimationNode >& xNode ); |
| |
| SAL_DLLPRIVATE sal_Int32 getCount() const { return sal::static_int_cast< sal_Int32 >( maEffects.size() ); } |
| |
| SAL_DLLPRIVATE virtual CustomAnimationEffectPtr findEffect( const css::uno::Reference< css::animations::XAnimationNode >& xNode ) const; |
| |
| SAL_DLLPRIVATE virtual bool disposeShape( const css::uno::Reference< css::drawing::XShape >& xShape ); |
| SAL_DLLPRIVATE virtual void insertTextRange( const css::uno::Any& aTarget ); |
| SAL_DLLPRIVATE virtual void disposeTextRange( const css::uno::Any& aTarget ); |
| SAL_DLLPRIVATE virtual bool hasEffect( const css::uno::Reference< css::drawing::XShape >& xShape ); |
| SAL_DLLPRIVATE virtual void onTextChanged( const css::uno::Reference< css::drawing::XShape >& xShape ); |
| |
| /** this method rebuilds the animation nodes */ |
| SAL_DLLPRIVATE virtual void rebuild(); |
| |
| SAL_DLLPRIVATE EffectSequence::iterator getBegin() { return maEffects.begin(); } |
| SAL_DLLPRIVATE EffectSequence::iterator getEnd() { return maEffects.end(); } |
| SAL_DLLPRIVATE EffectSequence::iterator find( const CustomAnimationEffectPtr& pEffect ); |
| |
| SAL_DLLPRIVATE EffectSequence& getSequence() { return maEffects; } |
| |
| SAL_DLLPRIVATE void addListener( ISequenceListener* pListener ); |
| SAL_DLLPRIVATE void removeListener( ISequenceListener* pListener ); |
| |
| // text group methods |
| |
| SAL_DLLPRIVATE CustomAnimationTextGroupPtr findGroup( sal_Int32 nGroupId ); |
| CustomAnimationTextGroupPtr createTextGroup(const CustomAnimationEffectPtr& pEffect, |
| sal_Int32 nTextGrouping, double fTextGroupingAuto, |
| bool bAnimateForm, bool bTextReverse); |
| SAL_DLLPRIVATE void setTextGrouping( const CustomAnimationTextGroupPtr& pTextGroup, sal_Int32 nTextGrouping ); |
| SAL_DLLPRIVATE void setAnimateForm( const CustomAnimationTextGroupPtr& pTextGroup, bool bAnimateForm ); |
| SAL_DLLPRIVATE void setTextGroupingAuto( const CustomAnimationTextGroupPtr& pTextGroup, double fTextGroupingAuto ); |
| SAL_DLLPRIVATE void setTextReverse( const CustomAnimationTextGroupPtr& pTextGroup, bool bAnimateForm ); |
| |
| SAL_DLLPRIVATE sal_Int32 getSequenceType() const { return mnSequenceType; } |
| |
| SAL_DLLPRIVATE const css::uno::Reference< css::drawing::XShape >& getTriggerShape() const { return mxEventSource; } |
| SAL_DLLPRIVATE void setTriggerShape( const css::uno::Reference< css::drawing::XShape >& xTrigger ) { mxEventSource = xTrigger; } |
| |
| SAL_DLLPRIVATE virtual sal_Int32 getOffsetFromEffect( const CustomAnimationEffectPtr& xEffect ) const; |
| SAL_DLLPRIVATE virtual CustomAnimationEffectPtr getEffectFromOffset( sal_Int32 nOffset ) const; |
| |
| protected: |
| SAL_DLLPRIVATE virtual void implRebuild(); |
| SAL_DLLPRIVATE virtual void reset(); |
| |
| SAL_DLLPRIVATE void createTextGroupParagraphEffects( const CustomAnimationTextGroupPtr& pTextGroup, const CustomAnimationEffectPtr& pEffect, bool bUsed ); |
| |
| SAL_DLLPRIVATE void notify_listeners(); |
| |
| SAL_DLLPRIVATE void updateTextGroups(); |
| |
| SAL_DLLPRIVATE bool getParagraphNumberingLevels( const css::uno::Reference< css::drawing::XShape >& xShape, std::vector< sal_Int32 >& rParagraphNumberingLevel ); |
| |
| protected: |
| css::uno::Reference< css::animations::XTimeContainer > mxSequenceRoot; |
| EffectSequence maEffects; |
| std::list< ISequenceListener* > maListeners; |
| CustomAnimationTextGroupMap maGroupMap; |
| sal_Int32 mnSequenceType; |
| css::uno::Reference< css::drawing::XShape > mxEventSource; |
| }; |
| |
| class MainSequence; |
| |
| class InteractiveSequence final : public EffectSequenceHelper |
| { |
| friend class MainSequence; |
| friend class MainSequenceChangeGuard; |
| |
| public: |
| InteractiveSequence( const css::uno::Reference< css::animations::XTimeContainer >& xSequenceRoot, MainSequence* pMainSequence ); |
| |
| /** this method rebuilds the animation nodes */ |
| virtual void rebuild() override; |
| |
| private: |
| virtual void implRebuild() override; |
| |
| MainSequence* mpMainSequence; |
| }; |
| |
| typedef std::shared_ptr< InteractiveSequence > InteractiveSequencePtr; |
| typedef std::vector< InteractiveSequencePtr > InteractiveSequenceVector; |
| |
| class MainSequence final : public EffectSequenceHelper, public ISequenceListener |
| { |
| friend class UndoAnimation; |
| friend class MainSequenceRebuildGuard; |
| friend class MainSequenceChangeGuard; |
| |
| public: |
| MainSequence(); |
| MainSequence( const css::uno::Reference< css::animations::XAnimationNode >& xTimingRootNode ); |
| virtual ~MainSequence() override; |
| |
| virtual css::uno::Reference< css::animations::XAnimationNode > getRootNode() override; |
| void reset( const css::uno::Reference< css::animations::XAnimationNode >& xTimingRootNode ); |
| |
| /** this method rebuilds the animation nodes */ |
| virtual void rebuild() override; |
| |
| virtual CustomAnimationEffectPtr findEffect( const css::uno::Reference< css::animations::XAnimationNode >& xNode ) const override; |
| |
| virtual bool disposeShape( const css::uno::Reference< css::drawing::XShape >& xShape ) override; |
| virtual void insertTextRange( const css::uno::Any& aTarget ) override; |
| virtual void disposeTextRange( const css::uno::Any& aTarget ) override; |
| virtual bool hasEffect( const css::uno::Reference< css::drawing::XShape >& xShape ) override; |
| virtual void onTextChanged( const css::uno::Reference< css::drawing::XShape >& xShape ) override; |
| |
| const InteractiveSequenceVector& getInteractiveSequenceVector() const { return maInteractiveSequenceVector; } |
| |
| virtual void notify_change() override; |
| |
| bool setTrigger( const CustomAnimationEffectPtr& pEffect, const css::uno::Reference< css::drawing::XShape >& xTriggerShape ); |
| |
| /** starts a timer that recreates the internal structure from the API core after 1 second */ |
| void startRecreateTimer(); |
| |
| /** starts a timer that rebuilds the API core from the internal structure after 1 second */ |
| void startRebuildTimer(); |
| |
| virtual sal_Int32 getOffsetFromEffect( const CustomAnimationEffectPtr& xEffect ) const override; |
| virtual CustomAnimationEffectPtr getEffectFromOffset( sal_Int32 nOffset ) const override; |
| |
| private: |
| /** permits rebuilds until unlockRebuilds() is called. All rebuild calls during a locked sequence are |
| process after unlockRebuilds() call. lockRebuilds() and unlockRebuilds() calls can be nested. */ |
| void lockRebuilds(); |
| void unlockRebuilds(); |
| |
| DECL_LINK(onTimerHdl, Timer *, void); |
| |
| virtual void implRebuild() override; |
| |
| void init(); |
| |
| void createMainSequence(); |
| virtual void reset() override; |
| |
| InteractiveSequencePtr createInteractiveSequence( const css::uno::Reference< css::drawing::XShape >& xShape ); |
| |
| InteractiveSequenceVector maInteractiveSequenceVector; |
| |
| css::uno::Reference< css::util::XChangesListener > mxChangesListener; |
| css::uno::Reference< css::animations::XTimeContainer > mxTimingRootNode; |
| Timer maTimer; |
| bool mbTimerMode; |
| bool mbRebuilding; |
| |
| ::tools::Long mnRebuildLockGuard; |
| bool mbPendingRebuildRequest; |
| sal_Int32 mbIgnoreChanges; |
| }; |
| |
| typedef std::shared_ptr< MainSequence > MainSequencePtr; |
| |
| class MainSequenceRebuildGuard |
| { |
| public: |
| MainSequenceRebuildGuard( MainSequencePtr pMainSequence ); |
| ~MainSequenceRebuildGuard(); |
| |
| private: |
| MainSequencePtr mpMainSequence; |
| }; |
| |
| } |
| |
| /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |