| # Environment variables in VCL |
| |
| ## General |
| |
| These are the general environment variables used in the VCL: |
| |
| * `SAL_USE_VCLPLUGIN` - use a VCL plugin |
| * `SAL_RTL_ENABLED` - Enable RTL UI |
| * `SAL_NO_NWF` - disable native widgets |
| * `SAL_FORCEDPI` - force a specific DPI (gen, gtk3/gtk4, qt5/qt6/kf5/kf6 plugins only) |
| * `SAL_FORCE_HC` - force high-contrast mode |
| * `SAL_USE_SYSTEM_LOOP` - calls std::abort on nested event loop calls. Currently just for Qt with many crashes. WIP. |
| |
| * `SAL_NO_FONT_LOOKUP` - disable font search and fallback and always use a hard-coded font name (for some unit tests) |
| * `SAL_NON_APPLICATION_FONT_USE` - control use of non-bundled fonts, values are `deny` or `abort`; |
| for now only works on platforms using fontconfig (i.e., on Linux, but neither on macOS nor on |
| Windows); also see gb_CppunitTest_set_non_application_font_use for using it in unit tests |
| * `SAL_ALLOW_DEFAULT_HINTING` - use default font hinting for the platform. Enables medium/full hinting |
| style which is otherwise reverted to (s)light. |
| |
| * `LO_COLLECT_UIINFO` - enable the uitesting logging, value is expected to be a relative file name that |
| will be used to write the log under `instdir/uitest/`. |
| |
| * `VCL_DOUBLEBUFFERING_AVOID_PAINT` - don't paint the buffer, useful to see where we do direct painting |
| * `VCL_DOUBLEBUFFERING_FORCE_ENABLE` - enable double buffered painting |
| * `VCL_DOUBLEBUFFERING_ENABLE` - enable a safe subset of double buffered painting (currently in Writer, not in any other applications) |
| |
| * `VCL_DEBUG_DISABLE_PDFCOMPRESSION` - disable compression in the PDF writer |
| |
| * `SAL_DISABLE_WATCHDOG` - don't start the thread that watches for broken GL/Vulkan/OpenCL drivers |
| |
| * `SAL_NO_MOUSEGRABS` - for debugging - stop blocking UI if a breakpoint is hit |
| |
| ## Gtk+ |
| |
| * `VCL_GTK3_PAINTDEBUG` - in debug builds, if set to `1` then holding down `shift+0` forces a redraw event, `shift+1` repaints everything, and |
| `shift+2` dumps cairo frames to pngs as `/tmp/frame<n>.png` |
| * `GDK_SCALE=2` - for HiDPI scaling (just supports integers) |
| |
| ## Bitmap |
| |
| * `VCL_NO_THREAD_SCALE` - disable threaded bitmap scale |
| * `VCL_NO_THREAD_IMPORT` - disable threaded bitmap import |
| * `EMF_PLUS_DISABLE` - use EMF rendering and ignore EMF+ specifics |
| |
| ## OpenGL |
| |
| * `SAL_DISABLEGL` - disable OpenGL use |
| * `SAL_GL_NO_SWAP` - disable buffer swapping if set (should show nothing) |
| * `SAL_GL_SLEEP_ON_SWAP` - sleep for half a second on each swap-buffers. |
| |
| ## Skia |
| |
| * `SAL_DISABLESKIA=1` - force disabled Skia |
| * `SAL_ENABLESKIA=1` - enable Skia, unless denylisted (and if the VCL backend supports Skia) |
| * `SAL_FORCESKIA=1` - force using Skia, even if denylisted |
| * `SAL_SKIA=raster|vulkan|metal` - select Skia's drawing method, by default Vulkan or Metal are used if available |
| * `SAL_DISABLE_SKIA_CACHE=1` - disable caching of complex images |
| * `SAL_SKIA_KEEP_BITMAP_BUFFER=1` - `SkiaSalBitmap` will keep its bitmap buffer even after storing in `SkImage` |
| |
| ## OpenGL,Skia |
| |
| * `SAL_WITHOUT_WIDGET_CACHE` - disable LRU caching of native widget textures |
| |
| ## Qt |
| |
| * `QT_SCALE_FACTOR=2` - for HiDPI testing (also supports float) |
| * `SAL_VCL_QT_NO_FONTCONFIG` - ignore fontconfig provided font substitutions |
| * `SAL_VCL_QT_NO_NATIVE` - disable `QStyle`'d controls |
| * `SAL_VCL_QT_USE_QFONT` - use `QFont` for text layout and rendering (default is to use cairo) |
| * `SAL_VCL_QT_USE_WELDED_WIDGETS` - enable use of welded Qt widgets also for dialogs created from .ui files |
| * `SAL_VCL_QT_NO_WELDED_WIDGETS` - disable the use of welded Qt widgets completely (also for simple message |
| dialogs), reverts to previous VCL widget behavior |
| |
| ## Mac |
| |
| * `SAL_FORCE_HIDPI_SCALING` - set to 2 to fake HiDPI drawing (useful for unittests, windows may draw only top-left 1/4 of the content scaled) |